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	<title>Comments on: Game Store</title>
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	<link>http://stick.gk2.sk/blog/2009/07/gamestore/</link>
	<description>Look at you, hacker. A pathetic creature of meat and bone. How can you challenge a perfect, immortal machine?</description>
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	<item>
		<title>By: Masuto Studios &#187; Blog Archive &#187; Programando videojuegos</title>
		<link>http://stick.gk2.sk/blog/2009/07/gamestore/comment-page-1/#comment-9659</link>
		<dc:creator>Masuto Studios &#187; Blog Archive &#187; Programando videojuegos</dc:creator>
		<pubDate>Mon, 30 Nov 2009 06:10:59 +0000</pubDate>
		<guid isPermaLink="false">http://stick.gk2.sk/?p=535#comment-9659</guid>
		<description>[...] PS. Existe este esfuerzo por crear una &#8220;game store&#8221; en openSUSE, directo desde SUSE CZ [...]</description>
		<content:encoded><![CDATA[<p>[...] PS. Existe este esfuerzo por crear una &#8220;game store&#8221; en openSUSE, directo desde SUSE CZ [...]</p>
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		<title>By: ln</title>
		<link>http://stick.gk2.sk/blog/2009/07/gamestore/comment-page-1/#comment-8460</link>
		<dc:creator>ln</dc:creator>
		<pubDate>Mon, 20 Jul 2009 07:44:47 +0000</pubDate>
		<guid isPermaLink="false">http://stick.gk2.sk/?p=535#comment-8460</guid>
		<description>Good old loki_demos was something similar:
http://www.lokigames.com/products/_img/demolauncher.jpg
rotten source is here:
http://svn.icculus.org/loki_demos/</description>
		<content:encoded><![CDATA[<p>Good old loki_demos was something similar:<br />
<a href="http://www.lokigames.com/products/_img/demolauncher.jpg" rel="nofollow">http://www.lokigames.com/products/_img/demolauncher.jpg</a><br />
rotten source is here:<br />
<a href="http://svn.icculus.org/loki_demos/" rel="nofollow">http://svn.icculus.org/loki_demos/</a></p>
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	<item>
		<title>By: Pavol Rusnak</title>
		<link>http://stick.gk2.sk/blog/2009/07/gamestore/comment-page-1/#comment-8432</link>
		<dc:creator>Pavol Rusnak</dc:creator>
		<pubDate>Tue, 07 Jul 2009 11:44:22 +0000</pubDate>
		<guid isPermaLink="false">http://stick.gk2.sk/?p=535#comment-8432</guid>
		<description>&lt;a href=&quot;#comment-8431&quot; rel=&quot;nofollow&quot;&gt;@Bubli &lt;/a&gt; 
Actually I though about libyui, but:
a) ncurses version is not very good with showing games screenshots :-), so it leaves us only with 2 UIs
b) Qt is not only about widgets, but also about classes like QProcess, QNetworkAccessManager, QVector and so on (and yes, you guessed correctly I hate STL :-))
c) I&#039;d like GameStore to become cross-distro application (it could become also Windows or MacOSX application when using Qt :-O)
d) if somebody is willing to install tens of megabytes of games and their data, I suppose he/she doesn&#039;t mind few MBs of extra Qt libraries</description>
		<content:encoded><![CDATA[<p><a href="#comment-8431" rel="nofollow">@Bubli </a><br />
Actually I though about libyui, but:<br />
a) ncurses version is not very good with showing games screenshots <img src='http://stick.gk2.sk/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> , so it leaves us only with 2 UIs<br />
b) Qt is not only about widgets, but also about classes like QProcess, QNetworkAccessManager, QVector and so on (and yes, you guessed correctly I hate STL <img src='http://stick.gk2.sk/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> )<br />
c) I&#8217;d like GameStore to become cross-distro application (it could become also Windows or MacOSX application when using Qt :-O)<br />
d) if somebody is willing to install tens of megabytes of games and their data, I suppose he/she doesn&#8217;t mind few MBs of extra Qt libraries</p>
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	<item>
		<title>By: Bubli</title>
		<link>http://stick.gk2.sk/blog/2009/07/gamestore/comment-page-1/#comment-8431</link>
		<dc:creator>Bubli</dc:creator>
		<pubDate>Tue, 07 Jul 2009 10:38:07 +0000</pubDate>
		<guid isPermaLink="false">http://stick.gk2.sk/?p=535#comment-8431</guid>
		<description>&lt;blockquote cite=&quot;#commentbody-8427&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-8427&quot; rel=&quot;nofollow&quot;&gt;Pavol Rusnak&lt;/a&gt; :&lt;/strong&gt;
&lt;a href=&quot;#comment-8426&quot; rel=&quot;nofollow&quot;&gt;@Dominique Leuenberger &lt;/a&gt;
Core uses Qt classes, so I don’t see GTK port realistic. 
&lt;/blockquote&gt;

Heh, why not use &lt;a href=&quot;http://kkaempf.blogspot.com/2008/05/declaring-ui-independence-earlier-this.html&quot; rel=&quot;nofollow&quot;&gt; libyui&lt;/a&gt;? You could have 3 UIs for the price of one code (Ok, you would have to do with the set of widgets YaST normally offers, that is, not much fancy stuff, but still ... )</description>
		<content:encoded><![CDATA[<blockquote cite="#commentbody-8427"><p>
<strong><a href="#comment-8427" rel="nofollow">Pavol Rusnak</a> :</strong><br />
<a href="#comment-8426" rel="nofollow">@Dominique Leuenberger </a><br />
Core uses Qt classes, so I don’t see GTK port realistic.
</p></blockquote>
<p>Heh, why not use <a href="http://kkaempf.blogspot.com/2008/05/declaring-ui-independence-earlier-this.html" rel="nofollow"> libyui</a>? You could have 3 UIs for the price of one code (Ok, you would have to do with the set of widgets YaST normally offers, that is, not much fancy stuff, but still &#8230; )</p>
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		<title>By: Jens R.</title>
		<link>http://stick.gk2.sk/blog/2009/07/gamestore/comment-page-1/#comment-8428</link>
		<dc:creator>Jens R.</dc:creator>
		<pubDate>Sat, 04 Jul 2009 17:30:56 +0000</pubDate>
		<guid isPermaLink="false">http://stick.gk2.sk/?p=535#comment-8428</guid>
		<description>Great idea!
If I have some free time in the next few weeks I&#039;d love to help you.
Please keep to the pure Qt, since it&#039;s much safer and nicer than using GTK and STL.</description>
		<content:encoded><![CDATA[<p>Great idea!<br />
If I have some free time in the next few weeks I&#8217;d love to help you.<br />
Please keep to the pure Qt, since it&#8217;s much safer and nicer than using GTK and STL.</p>
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		<title>By: Pavol Rusnak</title>
		<link>http://stick.gk2.sk/blog/2009/07/gamestore/comment-page-1/#comment-8427</link>
		<dc:creator>Pavol Rusnak</dc:creator>
		<pubDate>Fri, 03 Jul 2009 15:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://stick.gk2.sk/?p=535#comment-8427</guid>
		<description>&lt;a href=&quot;#comment-8426&quot; rel=&quot;nofollow&quot;&gt;@Dominique Leuenberger &lt;/a&gt; 
We fortunately have more maintainers than just Carlos :-) Core uses Qt classes, so I don&#039;t see GTK port realistic. Qt haters could still use web interface (once it is finished :-))</description>
		<content:encoded><![CDATA[<p><a href="#comment-8426" rel="nofollow">@Dominique Leuenberger </a><br />
We fortunately have more maintainers than just Carlos <img src='http://stick.gk2.sk/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  Core uses Qt classes, so I don&#8217;t see GTK port realistic. Qt haters could still use web interface (once it is finished <img src='http://stick.gk2.sk/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> )</p>
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		<title>By: Dominique Leuenberger</title>
		<link>http://stick.gk2.sk/blog/2009/07/gamestore/comment-page-1/#comment-8426</link>
		<dc:creator>Dominique Leuenberger</dc:creator>
		<pubDate>Fri, 03 Jul 2009 13:54:16 +0000</pubDate>
		<guid isPermaLink="false">http://stick.gk2.sk/?p=535#comment-8426</guid>
		<description>Pavol,

150 games already? Carlos being busy I would say.

I really like the idea of the game store. It being an independent app (which at a later stage can hopefully be pushed into Factory) is a good approach. OTOH, we probably also will need a GTK version of it. Is the core separated from the GUI? If not, I think it would be a good moment to do this now. 

And I fully agree that we need to get the description deep inside the meta data of the package (description, maybe some special meta tags for &#039;main runable&#039;, screenshot, icon and the like?</description>
		<content:encoded><![CDATA[<p>Pavol,</p>
<p>150 games already? Carlos being busy I would say.</p>
<p>I really like the idea of the game store. It being an independent app (which at a later stage can hopefully be pushed into Factory) is a good approach. OTOH, we probably also will need a GTK version of it. Is the core separated from the GUI? If not, I think it would be a good moment to do this now. </p>
<p>And I fully agree that we need to get the description deep inside the meta data of the package (description, maybe some special meta tags for &#8216;main runable&#8217;, screenshot, icon and the like?</p>
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	<item>
		<title>By: Pavol Rusnak</title>
		<link>http://stick.gk2.sk/blog/2009/07/gamestore/comment-page-1/#comment-8424</link>
		<dc:creator>Pavol Rusnak</dc:creator>
		<pubDate>Fri, 03 Jul 2009 09:12:12 +0000</pubDate>
		<guid isPermaLink="false">http://stick.gk2.sk/?p=535#comment-8424</guid>
		<description>&lt;a href=&quot;#comment-8423&quot; rel=&quot;nofollow&quot;&gt;@FunkyM &lt;/a&gt; 
I agree that lot of the data could be found elsewhere, but 
a) software portal is in early stages of development and has almost no relevant data (icons/screenshots)
b) descriptions in packages in games repository are in a very bad shape
c) Game Store needs the name of the game binary and the list of the packages that belong to game (these two are not and will be not provided by sw portal)
d) once the Game Store data are finished, I&#039;m planning to update the descriptions in BuildService to match them, also the sw portal could benefit from it (I would like to see that happen)</description>
		<content:encoded><![CDATA[<p><a href="#comment-8423" rel="nofollow">@FunkyM </a><br />
I agree that lot of the data could be found elsewhere, but<br />
a) software portal is in early stages of development and has almost no relevant data (icons/screenshots)<br />
b) descriptions in packages in games repository are in a very bad shape<br />
c) Game Store needs the name of the game binary and the list of the packages that belong to game (these two are not and will be not provided by sw portal)<br />
d) once the Game Store data are finished, I&#8217;m planning to update the descriptions in BuildService to match them, also the sw portal could benefit from it (I would like to see that happen)</p>
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		<title>By: FunkyM</title>
		<link>http://stick.gk2.sk/blog/2009/07/gamestore/comment-page-1/#comment-8423</link>
		<dc:creator>FunkyM</dc:creator>
		<pubDate>Fri, 03 Jul 2009 06:47:41 +0000</pubDate>
		<guid isPermaLink="false">http://stick.gk2.sk/?p=535#comment-8423</guid>
		<description>Basically a nice idea. However you should try to get your data from somewhere else instead of loosing time on maintaining your own xml &quot;database&quot;.

For instance http://software.opensuse-community.org/ has a similar goal and has ratings, however also targets regular software. The portal though is in it&#039;s early stages and besides the needed usability refresh it also needs more stuff like screenshots.

Despite that you can probably grap your games data using libzypp and perhaps communcate with the portal mentioned above to retrieve additional screenshots, ratings, etc.</description>
		<content:encoded><![CDATA[<p>Basically a nice idea. However you should try to get your data from somewhere else instead of loosing time on maintaining your own xml &#8220;database&#8221;.</p>
<p>For instance <a href="http://software.opensuse-community.org/" rel="nofollow">http://software.opensuse-community.org/</a> has a similar goal and has ratings, however also targets regular software. The portal though is in it&#8217;s early stages and besides the needed usability refresh it also needs more stuff like screenshots.</p>
<p>Despite that you can probably grap your games data using libzypp and perhaps communcate with the portal mentioned above to retrieve additional screenshots, ratings, etc.</p>
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		<title>By: Bender</title>
		<link>http://stick.gk2.sk/blog/2009/07/gamestore/comment-page-1/#comment-8422</link>
		<dc:creator>Bender</dc:creator>
		<pubDate>Thu, 02 Jul 2009 23:09:41 +0000</pubDate>
		<guid isPermaLink="false">http://stick.gk2.sk/?p=535#comment-8422</guid>
		<description>Great idea!! In the future i&#039;d also add games from packman ;) (many are on both repos right? ) and in the even later future it would be great for people to leave score for those games (maybe with 5 words describing why and why not ;) ). GREAT IDEA!! Keep it up!!</description>
		<content:encoded><![CDATA[<p>Great idea!! In the future i&#8217;d also add games from packman <img src='http://stick.gk2.sk/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  (many are on both repos right? ) and in the even later future it would be great for people to leave score for those games (maybe with 5 words describing why and why not <img src='http://stick.gk2.sk/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  ). GREAT IDEA!! Keep it up!!</p>
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